Animation Showcase: V.I.P
Putting some Action into MMD!
One of the biggest inspirations to animators of all kinds, is seeing other animations.
So on Friday each week, I want to share different animations that I’ve enjoyed (and think you might enjoy as well!).
This animation is called V.I.P. (Many MMD animations have MMD in the name)
If you think Guns and Firefights aren’t that interesting, this might change your mind.
If you’re curious how MD can handle guns, action and bullet effects, take a look!
For a quick rundown, this was made by the animator “Zen”.
One person did the entirety of that animation, with credits to the resources used at the end of the video. (The models, sets, effects and other items that were used)
While Zen is Japanese (According to his video descriptions), I do recommend checking out both is Youtube Channel and Twitter for checking out other shorter projects Zen has made.
Links below:
(Youtube Channel Link Here) (Twitter Link Here)
So what’d you think?
Fun to watch?
Was the action enjoyable?
Did any movements or specific animations stand out to you?
Is this enough lines to be considered a “Spoiler” buffer?
I think so!
Lessons from this Animation
Now, I’m not looking to make a “Do’s and Don’ts” list of what you can and can’t do.
But I do want to point out a few things that are worth taking from this animation.
For example:
This is a nearly 30 Minute Animation! So for being this long, not all animations may be of superb quality.
For example, most walking animations appear reused across many characters on different scenes.
Is this a big deal? No!
When looking at the Big Picture, areas of the animation will have less “quality” in order to save time for the higher quality scenes.
So if you were to take away all the action scenes and look just at the walking animations, they probably won’t look that great.
But since the action is the focus, and walking is just how they move from one action scene to another, I think that’s a completely fair tradeoff in quality.
I will be bringing up this animation for a later topic I want to cover, but the main thing I want to note about this animation, is that a Great animation isn’t about have the “best” quality 100% of the time.
It’s about knowing when you Should use your 100%, to make a scene that much better.
I want to gush about the camera’s positioning and framing too, but that’ll wait for a different time.
I hope you enjoyed this animation! (and maybe inspired you to do some animating?)
And if you want to see other Animations I find, Subscribe below!


